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Old Apr 03, 2009, 02:10 AM // 02:10   #1
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Default A Look Into the Future....

So sins have pretty much lost their swagger. I don't see many more things Anet can do to sins to make them more or less powerful. I feel sins will be overrun by young kids wanting a ninja type character and the expert sins that have kept with them since the release of factions will soon die out with their class.

I myself am lossing intrest in this class as well. Problem is, there's really nothing else I want to play (PvE wise).

If anyone has any insight to how the sin will work, how they would like them to work, or if the sin will even be in Gw2, share your thoughts here. .

P.S.: don't mistake this for a QQ thread. I just want to hear what other people think of the unwanted class.
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Old Apr 03, 2009, 02:17 AM // 02:17   #2
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mm every other person pretty much still plays sin. i used one for the double faction JQ weekend and found that it could 1v1 kill nearly all builds in under 6-7 seconds except for lucky WoH monks and wammos (16 dagger 15 deadly triple KD chain).

How have sins been nerfed ( I play warrior usually ).

Also: sins suck in pve unless perhaps you're picking priority targets from a mob (such as healers and nukers) or linebacking for your team.
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Old Apr 03, 2009, 02:34 AM // 02:34   #3
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DB/Moebius is alot of dps with such a simple build,and it can spike targets at the same time with asura scan,EBSoH etc,it can also recharge trampling ox for a perma KD on a hard boss or healer.
AP with a deadly attack chain also works pretty good for taking out priority targets and moving to the next one.
Sins can run a great variety of weapons just like rangers can,making them pretty versatile.
Biggest flaw on sins are their heavy dependance on enchantments imo.

Sins just got really popular not cuz of young kids,but for shadow form(b4 the nerf elementalists got popular cuz of that).If anything is going to be nerfed its gonna be shadow form only,there arent any overpowered skills other than SF to be nerfed.

Experienced sins prob have a big list of effective builds involving diferent weapons,diferent play styles,i dont see how they are close to die with so many options.
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Old Apr 03, 2009, 02:42 AM // 02:42   #4
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strange, i still play my sin occasionally (pvp predominately), and its still as powerful as ever.
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Old Apr 03, 2009, 03:48 AM // 03:48   #5
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I love playing my sin (my main) every day
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Old Apr 03, 2009, 04:12 AM // 04:12   #6
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Quote:
Originally Posted by Lux Aeterna View Post
Also: sins suck in pve unless perhaps you're picking priority targets from a mob (such as healers and nukers) or linebacking for your team.

[build;OwpiMypMBg1cxcJTq/IDuIWDC]

Try that. You'll be amazed how wrong you are.
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Old Apr 03, 2009, 04:54 AM // 04:54   #7
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Just listen to these guys. Sins are still one of the powerhouses in PvE with their DB/Moebius, Shadowform, and critweapon (scythe,barrage,etc) builds. They are not as unwanted as a ritualist or paragon as what Thrasher said. Also, Sins still own in PvP for the most part. I just got bored of mine since I like my rit's looks and style more than my sin but he's still pretty decked out. They're still good bud. Very good.
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Old Apr 03, 2009, 05:57 AM // 05:57   #8
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The currently most profitable team farm - UWSC - uses 7 sins. Sins have the easiest, most lucrative, and most successful farms in the game. Besides that, they have DB/Moebius, which has never been nerfed, and plenty of bars that still make them dangerous in low level PvP. I fail to see the complaint.
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Old Apr 03, 2009, 11:00 AM // 11:00   #9
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Are you actually calling sins are unwanted class?

PvE:
-Best tank.
-Best DPS.

PvP (when buffed):
-pewpewpewpewpewpew Palm Strike

This is underpowered? This is unwanted??

I laugh at you!

Fail less, seriously.

Last edited by Super Igor; Apr 03, 2009 at 11:03 AM // 11:03..
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Old Apr 03, 2009, 12:28 PM // 12:28   #10
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Quote:
Originally Posted by The Thrasher View Post
Try playing paragon or ritualist, in both pve and pvp. Then you'll understand the meaning of being unwanted.
ive done both and paras are def not unwanted.

Quote:
Originally Posted by Super Igor View Post
Are you actually calling sins are unwanted class?

PvE:
-Best tank.
-Best DPS.

PvP (when buffed):
-pewpewpewpewpewpew Palm Strike

This is underpowered? This is unwanted??

I laugh at you!

Fail less, seriously.

ur missing the point sir. unwanted meaning no1 wants them right? whens the last time u zoned in a mission outpost and all the grps were like "oooo sin!!!! join us plz!!!".

im lookin towards more a pvp aspect newayz so i could care less bout pve. i know they rip sht up in pve. outside of [palm strike] and gank builds sins have no real class. i like the little bastards dont get me wrong, they just need to be reworked in gw2 to get my attention again like when fact first came out.

Last edited by _Nihilist_; Apr 03, 2009 at 01:04 PM // 13:04.. Reason: double post merged
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Old Apr 03, 2009, 12:46 PM // 12:46   #11
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Quote:
Originally Posted by Stealth Bomberman View Post
ur missing the point sir. unwanted meaning no1 wants them right? whens the last time u zoned in a mission outpost and all the grps were like "oooo sin!!!! join us plz!!!".
Soo.. You mean that when I hop on my mesmer, or my rit and go to a mission outpost, everyone WILL be like "oooo rit/mes!!!! join us plz!!!"? Definately not.
People have changed, lots of people prefer H/H nowadays, for regular missions.
^Flame on? I am prepared
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Old Apr 03, 2009, 01:13 PM // 13:13   #12
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Quote:
Originally Posted by DarkNecrid View Post
...and Assassins get a new skill that lets them transform into a demonic Fox as they exclaim "Believe it!"

This is the future...
This

wins

the

Thread


Seriously, tho, Assassins are far from dead in GW it's all in how each player sees them, plays them, or retires them.
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Old Apr 03, 2009, 01:28 PM // 13:28   #13
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I personally love my Crit Barrage and Crit Interupter Sin. Sin's just require a little finesse to use their attributes to their fullest. Paragons and Rits (I have both) do get the short end of the stick in parties some of the time (The Deep for example for Paragons), people don't really see a point in "support" type classes unless they are monks ususally. I presonally love my Rit and Para but hate my Monk. I guess my point is if you re not 'feeling' your class take a break and have fun with something else. Your Sin wil be there when you get back.
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Old Apr 03, 2009, 09:27 PM // 21:27   #14
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Go look up the Warrior vs. Sin threads where I got flamed by half the TAM alliance for saying Sins are good.

And OP, you are so wrong. Play your Sin more. They're really really overpowered.
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Old Apr 04, 2009, 01:58 AM // 01:58   #15
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It'll be hard to "improve" assassins unless they have large changes with them in the future (Guild Wars 2, etc). My assassin is likely the character I least died with and there's so many tricks to keep me alive to attack. Crit Barrage is a pretty good alternative with fast heal and energy management, as well.
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Old Apr 04, 2009, 09:10 AM // 09:10   #16
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Quote:
Originally Posted by faraaz View Post
Go look up the Warrior vs. Sin threads where I got flamed by half the TAM alliance for saying Sins are good.

And OP, you are so wrong. Play your Sin more. They're really really overpowered.

Sins aren't overpowered anymore in PvP.
The problem in PvP is, that Sins had Techniques/Mechanics which weren't good for PvP. Shadow Steps (Aftercast was neccessary), Instant Spikes etc.
That is why they had been nerfed quite much.

A little Buff always gets an unbelievable Power. Just remember the Buff of [[Way of the assassin] (of course now 25% IAS is ridicoulus, it had been only be overpowered with Scythe).

In PvE sins had been degraded to a Farmcharacter. Thousands created an Assassin for that. First, after SF-Buff for Underworld, later for Budger and now for every Speedclear.
Of course is that overpowered. The best case is, that a permanent [[Shadow Form] isn't possible any more. But that would give QQ and suicides from the "Pro's"...

Last edited by _Nihilist_; Apr 04, 2009 at 01:48 PM // 13:48.. Reason: fixed SF gwBBcode, various (sp?) errors
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Old Apr 04, 2009, 12:44 PM // 12:44   #17
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Quote:
Originally Posted by Now Diabolical View Post
Sins aren't ovperowered any more in PvP.
I was talking about PvE only, maybe I should have clarified.

Quote:
In PvE sins had been degrade to a Farmcharacter. Thousands created an Assassin for that. First, after SF-Buff four Underworld, later for Budger and now or every Speedclear.
Of cpurse is that overpowered.
Yes the bandwagon effect was very offputting for players who's Sin is their first & main char (such as myself). However, Sins are very very very overpowered when it comes to normal PvE with regular builds like [Moebius Strike][Death Blossom] spam or [WOunding Strike][Aura of Holy Might][Way of the Master][Critical Agility] type builds where they abuse critical strikes to get insane damage with the scythes.
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Old Apr 05, 2009, 01:54 AM // 01:54   #18
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Agreed that Sins do just fine in regular PvE. I'm not much of a farmer/runner (I only perma-farm Raptors), but I can see how they're pretty OP at it.

Also agreed that the Sin pretty much needed to be nerfed for PvP unless Anet felt like changing the Sin and they're gameplay mechanics to make them less one-dimensional.

Here's hoping that Sins, under any name, are more thought out for GW2.
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Old Apr 05, 2009, 02:15 AM // 02:15   #19
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Sins suffer from the same dissadvantages in PvE that Paragons do. Cookie cutter builds with all others being unwanted.

There are two main cookie cutter builds that sins play casual PvE:
1. Mobius/DB
2. Scythe sin

That's it.
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Old Apr 05, 2009, 02:32 AM // 02:32   #20
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Quote:
Originally Posted by Axel Zinfandel View Post
Sins suffer from the same dissadvantages in PvE that Paragons do. Cookie cutter builds with all others being unwanted.

There are two main cookie cutter builds that sins play casual PvE:
1. Mobius/DB
2. Scythe sin

That's it.
I use a TON of other builds in PvE, although I must say that those two are probably the "optimal" builds.

You are also forgetting the [Assassin's Promise][You Move Like a Dwarf!][Ebon Vanguard Assassin Support][Finish Him!] cookie cutter template.
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